The MacroModel® program suite from
Schrödinger, Inc. allows the graphical
construction of complex chemical structures
and the application of molecular mechanics
and dynamics techniques in vacuo or in
solution.
mm2pov is a program which converts a
MacroModel data file into a Persistence of
Vision blob object. This allows you to
ray-trace some really pretty pictures of your
favourite molecules...
ORTEP-3 for Windows is chemical structure
drawing tool with POV-Ray and Raster3D
support. Reads SHELX, CIF, Sybyl MOL,
XYZ, PDB and other file formats.
Ppovit is a small Perl program that reads 3D
molecular structure coordinates in Protein
Data Bank (PDB) format and generates a
scene description script that can be used as
input for the Persistence Of Vision (POV)
ray-tracer to create high quality images of
macromolecular models.
Sparkle model for the quantum chemical
MOPAC7 and MOPAC93r2 calculation of
metals compounds. Not so much a modeller
as it is a modelling information resource.
Combining the best of interoperability with
the new generation of Autodesk design
tools based on AutoCAD 2000,with the
technology of Discreet's new generation of
3D technology, Autodesk unveils a whole
new approach to advanced and flexible
design visualization with the launch of 3D
Studio VIZ R3.
Bryce 4 is dedicated to designing, rendering
and animating breathtaking natural 3D
worlds and abstract 3D sculptures. Bryce is
a perfect application for both beginners and
advanced users because it is extremely
easy to use and it comes loaded with
libraries of presets to use in your own work.
Discover a better way to meet the
requirements of your large-scale character
animation projects and to break through
creative barriers. This Web site offers
product information and technical
specifications about this breakthrough
second release.
3D graphics and 3D animation software for
your Microsoft PowerPoint presentations,
web pages, videos and banner ads! Try our
free demos of PowerPlugs and Crystal 3D
IMPACT! Pro.
Geometra is a program which can extract
3-D textured models from multiple 2D views
of a object or scene. Also it can be used for
obtaining measurements. The program is
both easy to use and effective.
MCnurbs Creator 2.0 is a series of tools for
creating smooth looking free form 3D
surfaces in Diehl Graphsoft's VectorWorks 8
and MiniCad 7. It can for example be used
for creating terrain models, tents, hypars,
complex roofs and walls, furniture,
mechanical components, industrial design,
etc. For Mac and Windows.
Genesis is a fully functional, realtime 3D editor for windows. It has many unique features not found on other editors and is very intuitive to use. 3D objects can be loaded, edited, viewed and saved again to disk while enjoying the luxury of realtime rendering. It also has a very powerful programming toolkit for those who like to get their feet wet. The toolkit allows 3D applications or plug-in tools for the editor to be written.
Full NURBS-based 3D modeling and rendering environment with Construction Tree. Support of all industry standard rendering techniques (scan-line, raytracing, radiosity).
Touch3D is program for 3D modeling and
unfolding / unwrapping 3D models into flat
2D patterns. It can for example be used for
concept design, industrial design, quick
prototyping, mock-ups, scale models, marine
design, physical renderings, production
preparation, etc. For the Mac platform
3D Exploration is easy-to-use viewer for
Windows 95, 98 and NT with Explorer-like
interface and Open GL hardware
accelerator support. It allows you to browse
many popular 3D file formats - 3D Studio,
LightWave, Caligari, Direct X, AutoCAD
and many other, plus common 2D file types.
$30 shareware
3DS2POV V1.80 - This free program can
convert your binary 3D Studio 3DS file in
POV 1.0, POV 2.0 including basic material
parameters (color, ambient, diffuse,
reflection, transparency) and smoothing. It
also supports the output of RAW (useful for
POVLAB), Vivid and Polyray. Supports
animation ! By Steve Anger
Likely the most versitle shareware 3D
conversion utility that you will find anywhere.
It is actively maintained and developed and
has support for most major 3D file formats.
It also include direct support for POV-Ray
and Moray plus the author has plug-ins
available for Moray for direct import
capabilitites.
Extends the powerful Mathematica
language and lets you write simple
programs that produce ornaments, patterns
and designs for industrial applications or
your mathematical recreations.
AutoCAD2POV 3.0a. This is a *much* more solid package than Version 1. It is almost a
total rewrite, with tons of improvements, and
many objects added (converts AutoCAD
colors). Win95+.
Converter from 24-bit Bitmap (BMP) format to
Portable Pixmap (PPM) format - console
Win32 application, gives to you ability use
MPEG I & MPEG II coders, not able to use
BMP. Although it may be useful for unixoid's,
uses Windows and DirectX programmers.
Another free POV-Ray compatible 3D conversion program. It offers support for
multiple 3D file formats and can export
directly to POV-Ray's file format. Another
utility called wcvt2pov is also available at
this site.
Dxf2rad is a command line utility for
translating geometry data from the DXF file
format into the format understood by the
RADIANCE lighting simulation package.
Dxf2rad shares a lot of code with Radout,
an Autocad extension to export geometry
directly from within a drawing. It was written
to support the architectural lighting design
software package Rayfront, which offers
complete control over all parameters of
RADIANCE simulations.
This is a DXF 2 Pov conversion utility.
The application was developed in JAVA.
While it has only been confirmed to run
on a Macintosh platform it should also run
on other JAVA capable platforms as well.
EPS2POV is an Hypercard stack (need
Hypercard Player) for Macintosh users that
allow you to use eps files to create POV-Ray
objects like prisms, lathes, sors or polygons
mm2pov is a program which converts a MacroModel data file into a Persistence of Vision blob object. This allows you to ray-trace some really pretty pictures of your favourite molecules...
Converts RAW2POV using a windows type
interface. Adjustable smoothing angles,
preview window, and rotation abilities.
Also will export to either .pov or .inc file.
OBJuvPOV - Poser4 .OBJ to POV-Ray
converter (early beta). This program offers
conversion from .obj to .pov files and
allows for maintaining texture coordinates
through use of UV mapping. This feature
requires Nathan Kopp's UVPov patched
version of POV-Ray.
DOS command-line utility with source for
converting the OBJ mesh and MTL texture
files exported by Poser 3 and 4 to POV-Ray
format, with complete texturing. Has options
for exporting UV texture-mapping info to
UV-POV or the SuperPatch.
Scale calc is a Free ware calculator
intended to be used by Kit Builders.
It provide calculations to the most used
scales as well as ft to meters and meters to
ft conversions. 3D enthusiasts might find
it useful for making accurate scaled down
versions of real objects.
This is a calculator that operates on 3D
vectors and rotations, making it an
invaluable tool for 3D content and
application developers. A wide variety of
operations are provided, from simple vector
addition, to scaling, rotation, and calculation
of angles and lengths.
STL2POV.EXE, an utility to convert STL
files (Stereo-Lithographic, exported by some
3D-CAD-programs) to a pov-file. The pov-file
is ready to render with camera and light
source.
ThreeDS is a Python module for loading and
displaying 3D models in the 3DStudio Max
3DS format. It comes with view3DS, a
simple model viewer written in Python.
TTFtoDXF a utility to convert from a single
character to a paragraph of text in any True
Type font, to a Dxf file which can then be
manipulated in Gcode or Autocad. Handy
for sign making or engraving.
TTConverter converts Windows truetype fonts to Mac and vice versa. It’s the other way around that you’ll find useful in POV: you need to convert your Truetype fonts to text format before POV can use them.
We have over 900 cool free fonts to choose
from. All of the fonts are shown in color
previews with the font name and the font's
file size. The fonts were taken from all
different sources. All of the fonts are saved
as .zip files.
Showcasing the best, most original variety of freeware and shareware fonts on the
web. A great source for fonts, dingbats,
related information and links.
Welcome to the Font Fairy site, home of
guilt-free typographic treasures! These are
not just any fonts, mind you, but high quality
commercial ones. In the real world they
would set you back over a thousand dollars
if you were to buy them all but here they are
free.
FontSite - a monthly magazine dedicated to
typography and design, offering free fonts,
fonts for sale, feature articles and an
extensive book listing on typography and
design.
Surely not a cure from font addiction, but
this is your one-stop archive to hundreds of
pc fonts. Choose from many categories; all
fonts pictured; unique designs.
Phil's Fonts, Inc. - type and graphic software
resource, featuring font showings, contests,
free fonts, web specials, type and graphic
links, and more.
Based on John Beale's Hf-Lab, HLA creates
'fractal forgery' landscape/skyscape/map
height fields (Reference: The Science of
Fractal Images, Peitgen, Saupe eds.) mainly
for use with PovRay ray tracing software.
Outputs TGA, GIF, POT, MAT, PGM, and
OCT formats.
Based on/around John Beale's Hf-Lab, HLA
creates 'fractal forgery' landscape /
skyscape/map "height fields" (Reference:
The Science of Fractal Images, Peitgen,
Saupe eds.) mainly for use with POV-Ray
ray tracing software. Outputs TGA, GIF,
PNG, POT, MAT, PGM, and OCT formats.
We specialize in the development and use
of landscape visualization and geographical
software, with particular emphasis on its
application in Geographical Information
Systems (GIS), Mapping, Geography,
Geology, Multimedia, 3D simulation,
Professional Graphics, Education and
Outdoor pursuits.
MacDEM, by Jerry Farm, is an application
for working with USGS DEM files and can
convert them into POV-Ray format.
MacDEM reads 1:250K and 7.5 minute
DEMS in ASCII and SDTS format, and can
also merge DEM files together.
DEM files (topographic data files) can be
converted to POV-Ray with this simple Mac
utility, supplied by Russell Towle:
MacDEM2POV 1.2, converts 7.5 minute
U.S.G.S. quadrangles to 24-bit Targa files,
for use in the POV-Ray height_field function.
It is a quick Mac port of a UNIX/DOS utility
and is under active development. This is a
direct download only - no site available.
Mapper is a visualization tool written to work
with GIS data found on the internet. It can
combine data from different sources and in
varying formats to a single view. It is not an
image processing tool but rather builds a
3dimensional model of the earth.
Using Morfit Terrain builder, you can easily
convert any standard two-dimensional
topographical map into an interactive 3-D
world. Consequently, the user can fly around
and explore this newly created terrain.
Supports .RAW file exports.
The United States Geological Survey's Mini
Image Processing system is a fully functional
digital image processing software package
complete with online documentation. MIPS
has been ported for the Digital UNIX and
Open VMS operating systems on the DEC
Alpha platform. Because it was developed
by the USGS it is in the public domain and
therefore available free of charge.
A quick Little Height Field Editing Utility for
POV-Ray, It Includes INC file creation for
"Trees" that you can have on your
heightfields. Only 160k zipped, it includes C
source, it is freeware.
SMOOTH takes a 16-bit TGA heightfield and stretches it by an integer
factor. Missing pixels are interpolated by bicubic interpolation to make
it look very smooth.
Terraform is an open source interactive
height field generation and manipulation
program, giving you the ability to generate
random terrain and transform it. Terraform
runs under Linux and other UNIX systems
under the X11 Windowing system. It uses
the Gtk+ widget set and thus has a (more or
less) consistent graphical user interface
which doesn't require use of the command
line.
Terragen is a scenery generator being
developed for Windows 95, 98 and NT.
At this stage of its development, Terragen is
free for personal non-commercial use.
Landscape generator/editor for gif
heightfields used by POV. It has a midpoint
algorythm fractal landscape generator and
a suite of tools for editing landscapes.
Includes a colormap editor. Shareware- five
bucks.
dem2tga is a small program written in C that
will take USGS 1:250,000 scale Digital
Elevation Model (DEM) data and create a
TGA (Targa Image) file from it, which is
viewable from most graphics viewers and
applications.
VisAD provides access to data from GVAR
and GOES (U.S.), GMS (Japanese) and
Meteosat (European) weather satellites. This
links VisAD's CoordinateSystem mechanism
with McIDAS satellite navigation to
geolocate the images so that they can be
overlaid with data from numerical models
and other sources
It allows an individual to play with terrain
data (height fields). It can import data from
and export data to many popular file formats.
In addition, it allows the data to be modified
wth a number of image processing
operations as well as height field painting
tools.
This file contains a Win 95/98/NT freeware
program which generates 3D models in
.DXF file format that you import into and use
with 3D programs such as Bryce 2, 3D, 4,
Truespace, Ray Dream, or any program
which recognizes .DXF file formats.
Generate highly accurate 3D models from
photographs. ELCOVISION 10 is the most
accurate and easiest to use close range
photogrammetry software on the market.
Geometra is a program which can extract
3-D textured models from multiple views of
an object or scene. Also it can be used for
obtaining measurements. The program is
both easy to use and effective. Geometra
currently runs on Windows 95/98/NT.
Exports to vrml, dxf, and obj file formats.
This simple library of perl modules giving
objects to represent points, vectors and
larger objects. At the moment it only
understands triangles and it's main use
is to smooth a mesh of triangles. It also
allows for some mesh deformation. Requires
you to have PERL installed to run.
ProgMesh is a 3D polygon mesh
simplification program which enables you to
reduce the number of polygons in your
objects without a visible loss of quality.
Input format supported is .3ds. Program runs
under Windows 95/98. Freeware !
ProgMesh is a 3D polygon mesh
simplification program which enables you to
reduce the number of polygons in your
objects without a visible loss of quality.
Input format supported is .3ds. Program runs
under Windows 95/98. Freeware !
Steve's Object Builder is a free script based tool that can be used to make 3D objects
for ray tracing programs such as POV-Ray. The tool uses Perl (Practical Extraction and
Report Language) as its script language
interpreter.
Verteks is a basic 3D modeler that can be
used to create wire-frame objects. Verteks'
modeling tools let you create, rotate,
enlarge, extrude, and connect objects.
Graphic primitives provided include cubes,
cones, cylinders, circles, and boxes. Your
3D objects can be saved as a .VER file for
use within raytracing programs such as
Povray and Moray or other 3D graphics
applications. Freeware !
A little program for windows that will convert
comma delimited ASCII files into POV-Ray
.df3 files. Also available is a simple .df3
viewer which lets you view xy layers of a
.df3 file.
This is the documentation for a small program written to simulate the behaviour of a piece of cloth draped over various shapes with direct support for POV-Ray.
This is the homepage for Philippe Gibone's
Domenator for POV and Moray. With a
large number base designs, slope options,
and window styles, the Domenator can
create thousands of different domes for your
POV scenes. Site contains plug-ins for
Moray v3.1 and v3.2 plus a stand alone
application for exporting scenes directly into
POV-Ray syntax.
The FORM program is a FREE program that
allows you to create "FORMS" for display
on your monitor or for rendering by the POV
raytracer. A form is a three dimensional
object built up from a simple set of primitives
and some simple operations performed on
them.
This program will allow you to create
complex "Gordian" knot structures
in a highly customizable way. You may
then export your design into a format the
POV-Ray can use and render it in 3D.
Currently it is only available for the Linux
platform but a Win32 port is in the planning
stages.
Cubix for POV-Ray makes a cubed shaped
object comprised of smaller box shaped
objects. This small program allows you to
specify random rotations for the elements
of the larger cube and has random functions
for adding non uniformity to it's properties.
(See the page for illustrations)
The Blobs program v.1.0 for POV-Ray
allows you to generate a semispherical shell,
of which the dimensions may be adjusted,
constructed of a number of blob
components and you may decide the
minimum and maximum scale. All the values
for color, reflection, refraction, position and
scale of the blob (within the inserted values),
etc, will be determined randomly by the
program. (See the page for illustrations)
A small Pov-Ray program that allows you to
create one series of torus connected
together. You may choose the number of
subdivisions for every torus, the number of
recursions, the starting radius of the initial
torus and the scale factor for the successive
tori. (See the page for illustrations)
MacMingle is a utility that does nothing more than putting two pictures together in one 3D density file in the new POV-Ray 3.1 DF3 file
format. The available executable is for MAC's only but the source is available for
the adventuorous
A collection of Public Domain(!) programs
that auto-generate complex raytracer
scenes, useful for benchmarking raytracers
on different computers, or against other ray
tracers. Can output to POV-Ray, RTrace,
DXF, QuickDraw3D/3DMF, VRML2, NFF,
Wavefront OBJ, Raw, Renderman RIB, etc.
Petibonum is just a simplistic Java2 GUI front-end to P. Houston's Blobman.
It will not replace Poser, but it might save some time if you have blob people to pose.
POVPan is a FREE package designed
in order to easily create and display 3D
panoramas for static and dynamic scenes
written with the Persistence Of Vision
Raytracer.
POVshape will create a torus definition with
specified radii which you can copy into your
scene files, and will create a couple of other
POV shapes that you might find useful.
This page is an archive of POV-Ray utilites.
It contains many of the old favorites from the
POV-Ray v1.0 and v2.2 days. All of the
utilities here were available on the Official POV-Ray CD.
The ancient POV-Utilities 2.1 utility has been
made available here, in case you want to
make shells, coils, Connect-The-Dots,
Lissajous, Swoop, or convert RAW, DXF, or
POV-Ray 1.0 files to POV-Ray 2.0 files.
Note that there is a bug in the DXF
conversion utility, and it tends to drop some
triangle facets. This is a direct download
only and is for the Macintosh platform.
by Steven Pigeon. Win 95. Also available is
a version for unix, and Power PC. This small
progam generates rocks composed of
triangles and has features for controlling the
amount of smoothing.
Rocktools will eventually be a collection of
various Unix tools with which to create and
manipulate open or closed triangular
meshes. It is specificaly intended to be used
for the creation of rock objects for POV-Ray
and includes several features for degrading
the smooth faces of a mesh object towards
this end. While it is a UNIX suite of tools
there is an early version of the source that
was compiled as a DOS comand line utility
also available for download.
SierpCurve is a Windows 95 program that will generate Sierpinski curves. The output can be saved as either a Windows bitmap file, or as POV-Ray 3.x source file.
Some simple and useful Tcl apps for POVray users and a tutorial for Sced modeler. Apps
include a color map generator, a POV-Ray
front end, a texture generator, and a declaration tool.
This version of TGAMosaic is the same
as the windows version of the program
only it has been ported to the Linux platform
and is offered from a different web site
than the original. All functionality at this
time is the same.
Art of Illusion is a free, open source 3D
modelling and rendering studio. It is written
entirely in Java, and should be usable on
any Java Virtual Machine which is
compatible with JDK 1.1 or later.
he BRL-CAD® Package is a powerful
Combinatorial Solid Geometry (CSG) solid
modeling system. BRL-CAD® includes an
interactive geometry editor, ray tracing
support for rendering and geometric
analysis, network distributed framebuffer
support, image-processing and signal -
processing tools. The entire package is
distributed in source code form. BRL-CAD
is developed and maintained by the US
Military and is offered free of charge.
HexaGreat-3D is the very easy 3D polygon
modeler. It is English version of
'Rokkaku-Daioh', the most famous 3D
free-software in Japan. Because of its simple
operation and flexibility, both beginners and
professionals love HexaGreat-3D. Windows
output to .DXF.
IRIT is a solid modeling environment that
allows one to model basic, primitive based,
models using Boolean operations as well as
freeform surface's based models. It has
several unique features such as strong
symbolic computation, support of trivariate
volumes and triangular patches, high
portability, and numerous unique
applications such as surface layout
decomposition, metamorphosis of curves
and surfaces, and artistic line art drawings
of parameteric and implicit forms. Several
OS platforms are supported - see page for
details.
K-3D is a crossplatform (only compiled for
linux), opensource modeler that seems to
have a tool based/deformation based
paradigm(Much like elasticity).
Legobrot creates three dimensional models
of fractals based on the mandelbrot set. The
output is created in postscript format, which
can be viewed on-screen with postscript
viewers such as GNU's ghostscript.
3D modeller, exports to DXF. Free
evaluation version until 31/10/2000.
Using Lattice Designer, you can design
complicated surface models with easy to
use operations.
Meshwork is a 3D triangle-mesh modeling
program for MacOS. It is designed especially
for making compact, efficient objects for use
in 3D games or on the web. MacOS trimesh
modeller exports to POV-Ray (and others)
MOONLITE is an application of
photorealistic indoor lighting projects in
AutoCAD enviroment with three
dimensional graphics. MOONLITE is used to
simulate real objects and the behaviour of
the light sources.
NURBS (Non-Uniform-Rational-B-Splines)
offer a powerful tool for accurate free-form
modeling of anything from machinery
to organic forms. Our fast OpenGL graphics
and innovative user interface are coupled
with state of the art NURBS curve,
surface, and solid model manipulation tools
and precision accuracy to provide one of
the highest quality and most affordable 3D
editors available.
Start with sketches, drawings, physical
models, or only an idea Rhino provides
the tools you need to accurately model
your designs ready for rendering, animation,
drafting, analysis, and manufacturing.
Has export support for POV-Ray. This
is a commercial program.
Spazz3D allows you to design and build 3-D
scenes, and bring them to life by animating
the geometry, and defining rules of
interactivity, which can trigger lights,
sounds, and animations. Has a nice text
extrusion feature. Can be easily converted
to POV-Ray format with the VRML2Pov
conversion utility.
TREE PROFESSIONAL is a parametric
modeller of broadleaf and conifer trees,
palms and shrubs, and SF vegetation.
Creates photorealistic 3D vegetation with
adjustable polygon count and detail.
This page is a collection of resources that
will be useful for Macintosh users that are
interested in Virtual Reality software. The
primary focus is on VRML and 3D tools
that can be useful for developing interactive
virtual worlds.
The Morfit WorldBuilder (Morfit WB) was
designed under four major requirements:
It is possible to build any kind of 3D world.
The created worlds will run in real-time
applications (games for example). Building
worlds should be fun and extremely easy,
making it possible to build complex scenes
in minutes. Minimal hardware requirements
(Works on all existing PCs, no special
hardware is needed). Supports .RAW file
exports.
BLOB Sculptor 2.0b - BS is a blob/metaball
modeller, that allows you to create unique
organic shapes which can be incorporated
into your favorite graphics rendering
program. Using BS, you can create,
position, and edit multiple blobs and their
components, preview their interactions, and
output the result to such formats as
POV-Ray, PolyRay, and DXF (3D Studio,
AutoCad) (78KB)
Has support for most primitives, wireframe
modeller, fractal hf generation (w isometric
preview, erosion, antialiasing, mirror, invert),
gourad/phong shaded preview, heirarcial
representation of the scene, texture preview
and it is for atari's only. May be possible to
run on Atari emulators.
Forester, a new 3D 'sculpting' program.
Forester allows a Terragen scene to be
'populated' with POV-Ray objects, eg trees,
rocks, buildings, etc (in fact anything that
can be modelled in POV-Ray).
HamaPatch is a program that offers similar
functionality to the program sPatch. It is
a bicubic patch modelling program. Unlike
sPatch this program is still under active
development and should continue to evolve
into something better. The program has now
been designed to be bilingual in the same
distrubution offering both English &
Japanese.
Mg^2 is a developmental free 3D modeler
for Unix. Developers are needed. As of
v0.1.16, it supports Povray as an output
format. Allows import of .3ds, .dxf and other
3D file formats
Metasequoia: English/Japanese, Windows
shareware (Export disabled, full version not
yet available outside Japan). Polygon
modeler. Export PovRay and others.
Moray of all of the POV-Ray compatible
modelling programs offers the most support
for POV-Ray's many features and is actively
maintained and developed by it's creators. If
you are looking for a low cost full featured
modelling environment for POV-Ray look no
further than here.
Pixels has a flexible commercial PowerPC
NURBS modeler and animation system
called PixelPutty which exports to 3DMF &
DXF (2.0), but will soon export to POV-Ray
format as well (2.1). A free demo is
downloadable from their web site.
A free simple 3D polygonal modelling
program. Versions available for Win95/NT
and Amiga. While simple it has some nice
features that make modelling intuitive and is
easy to work with. Supports outputs to
POV-Ray among other formats.
This Site contains a small 3D modeler that
allows to create Surfaces of Revolutions
(->Téléchargement\\Surface de Révolution)
This program has direct support for
POV-Ray v3.1 and will also export to .dxf.
Site is in French but the program should be
usable by all.q
Traduction française de l'aide de POV-Ray
3.00 et 3.10 aux formats HTML
(consultation en ligne (3.00-3.10) ou
téléchargeable (3.10)) et d'aide
Windows téléchargeable. La traduction 3.10
(en version aide de Windows) peut
remplacer le fichier d'aide anglais d'origine.
The Internet Ray Tracing Competition is an
open competition. Deadline for still image
submission is every two months; for
animations, every three months. Participants
may use any 3D rendering program they
choose. If you want to see the best there is
in 3D rendering and raytracing this is the
place to go.
This is the official Macintosh version
of POV-Ray home page located on
the POV-Ray home page. Contains
many resources related to the Mac
version of POV-Ray.
Jext is a powerful 100% pure Java
programmer's text editor. Written by a
programmer for programmers, Jext was
designed from the ground up to suit your
needs. From beginner to skilled coder,
everyone should find what they need in this editor. As the program was written in JAVA
it should be completely platform independent
Pover is GUI interface for POV-Ray options.
The program help's to change many options
of the POV-Ray renderer. With Pover you
can open and save configuration files for
reuse it later. You can associate Pover with
PCG files and get your work at one click. Pover may be runned in few instances and
puts little emand on system resources.
PovMenu is a menu system that runs in an
rxvt window and allows you to change the
most common command line attributes for
rendering with POV-Ray and MegaPov.
This program will allow you to set up a
distributed reneder farm to run POV-Ray
on a network of computers. This a Win95
GUI application. See page for details.
Basically, the exec patch allows you to
specify an external command in the scene
file. The system executes the command and
POVRay reads the stdout. It's simple and
powerful, though my patch has only been
tested under Linux. YMMV. Patched with
POV-Ray v3.01 source code
Patch work includes things like
interior_texture, a few functions, several
new patterns, and a couple other things.
Draft documentation is included. Source
only available at this time
ClothRay is a patched version of POV-Ray, which allows to do cloth simulation. The cloth is rectangular, and interacts with its
environement (gravity, some objects lying, wind, ...).
This patch, based on Ron Parkers Super
Patch for Pov v3.1, adds a new circular
camera type and adds extra functionality
to POV-Ray's media feature. The functions
added are related to the type of sampling
used and helps boost performance of both
rendering times and smoothness of the
media itself.
MegaPov is the hottest new patched version of POV-Ray in town. The patch by
Nathan Kopp ( a member of the POV-Team)
has incorporated his original UVPov patch
together with Ron Parker's SuperPatch and
Smellenbergh's Mac MultiPatch. The three
of these very competent patchs offer some
astounding new features and the added
bennefit of being combined into one source.
This version of MegaPov is based on the
official POV-Ray for Windows v3.1g
souce code and will work with the editor
for that version without problems. The
source is also available for those who wish
to compile this patch on their own platform..
The binaries here should run on all ev 5,6,7
based Dec Alpha running Tru64. The
source with modifications for the Alpha is
also provided should you need it.
This patch adds a very simple keyword,
sample_spacing, to the media statement.
This parameter ensures that if the samples
are regularly spaced (as they are in methods
2 and 3) then the distance between a
sample and it's nearest neighbour is never
greater than sample_spacing. Source only.
This patch will NOT speed up rendering time.
This patch did NOT fix any known or unknown bug.
This patch will not impruve qualities of root finder.
It just surveys results and finds the worst cases.
It is important only for developers of POVRay.
It is for users who likes extra debug information.
Pov4Grasp: a patch version of POV-Ray with direct support for GRASP molecular surface files
This patch provides direct support for
GRASP molecular surface files (mostly
dedicated to the structural biology
community). Simple, fast, and memory
saving. Other features are also currently
developped, such as unified camera
motion/focal blur effect.
A custom patch of POV-Ray, which allows
the use of RenderMan (R) Shading
Language for creating custom pigments
in POV-Ray. Mostly compatible with
existing shaders used in BMRT, Renderman
and others. Some limitations do apply.
PvMegaPOV brings a set of extensions to
the popular POV-Ray 3D rendering
package, and is built on the Parallel Virtual
Machines library. The rendering can thus be
distributed on several machines on a
network (preferably a fast LAN), through the
use of a master server and several client
crunchers. Using several clients on a node
also enables to take benefit from
multi-processor computers.
In July 1999, I wrote a patch for PoV 3.1g that implements a stochastic ray-tracing
technique using hemisphere sampling (Monte Carlo integration) to compute global
illumination. I named it the "Stochastic Global Illumination" patch. It's totaly
independent from the actual radiosity code in PoV.
Superficie (surface) is a small program that
allows to visualize 3D surfaces, and to have
certain interaction with them. It allows to
rotate, to move away, to show illumination,
etc. on the surface at issue. In the future it
will be able to save a postscript file (partially
done now).
3Delight is a fast RenderMan compatible
renderer. 3Delight supports many of the
features required to produce photrealistic
images including motion blur, depth of field
programmable shaders, antialiasing and ray
tracing. It is currently available for IRIX,
Linux-i686, LinuxPPC and Windows 98/NT
platforms.
Chrome is a ray-tracer written for the
Windows95 environment. It attempts to
combine the complexity of producing
realistic images from mathematical models
with the simplicity of a user-friendly
graphical user interface.
The Lightflow Rendering Interface is an
object oriented programming interface to
synthetic rendering, which provides a
common environment and description
language to treat light distribution in three
dimensional spaces. Runs under Win95/NT
and Linux
Data and software for the Materials and
Geometry Format, a least common
denominator language for describing scenes
and objects suitable for physically-based
rendering applications (among other things).
This site has the last version of Moonlight
Atelier available for download plus a
discussion forum. This is an unofficial
site and is in no way related to the
original site for the program.
A 3D raytracing program that offers a GUI
modelling interface. It uses mainly polygon
shape modelling with a small number of
internal primitives. The texture capabilities
are good and also offers some advanced
features like fog and particles.
Raja stands for "Ray-Tracer in Java". The
Raja project intends to build a complete
modern Ray-Tracer using the Java langage.
The whole source code is under the LGPL
terms.
Siren is a scanline implementation of the
RenderMan standard for describing 3D
scenes. It renders simple scenes well. It
supports most of the basic RenderMan
functionality and provides many of the
optional capabilities described in the
RenderMan standard. Siren runs under
MS-DOS.
Tachyon is a multiprocessor ray tracing
system which can be used as a stand
alone program, or as a library within other
programs. It supports almost any Unix-like
system, Windows, MacOS-X and BeOS, as
well as several embedded systems and high
end supercomputers.
Twilight has developed a "Myst" style game
engine and also offers a free hobbiest
version along with documentation and a
sample game. The license would allow
someone to develop and publish a game
(delivered free over the internet) POV-Ray
users might find this useful for creating
their own games using POV-Ray images.
TCL/TK version of Rayshade.
New features have been added to the
'G-Ray' raytracing engine. It's now a free 3d
modeling package. It's still in the early
phases of production, but it seems to be
working fine. It's still based on the
Rayshade engine, but many improvements have been added, including a front-end
which is coming along nicely.
ABWTwist is a utility to create data files for
the POV-Ray ray tracer, Version 2.x and
onwards. It creates twisted spirals of
spheres, cubes or blobs that grow or shrink
in size, spiral in or out, rotate, stretch or
contract. In particular, ABWTwist is ideal for
creating organic looking twisted creatures.
SpilinEditor is a graphical curve editor mainly
designed for POV-Ray 3.0x raytracer. You
can draw and edit 2D cubic_spline curves
used in LATHE and PRISM primitives then
obtain a 3D shaded preview (via OpenGL
library) of the corresponding object. It takes
advantage of an accelerated video card if
present.
Torpatch is a data file generator for the
Persistence of Vision raytracer. Given a
series of points in space, Torpatch joins
them smoothly with sections of tori.
Demo's - 3d - functional and crippled mix.
Includes Real 3D, TrueSpace 2 Demo,
PSP 3.0 fully functional demo, and a
program called Mesh Paint also a fully
functional demo.
A number of Win32 (fractal) programs by
Terry Gintz, one (FractalZPlot) being
especially interesting because of the ability
to convert the z-buffer information of its
3d-fractal types to Wavefront OBJ-format
Fractint is a freeware fractal generator
created for IBMPC's and compatible
computers. It is the most versatile and
extensive fractal program available for any
price. A long time favorite of POV-Ray
users for background texture maps and
height field creation.
FTP site contains about 13 utilities for converting between different graphic file
formats. Also on this site you will find
VFD (video for dos) and DTA (Daves
targa animator) version 2.2.
A new tool for combining two pictures (in
bmp format) using an optical flow algorithm.
It is very useful where you want to scan a
picture that is bigger than the size of the
scanner or you have two images from a
similar perspective that you would like to
combine into one image. Might also be
useful for people doing ditributive rendering
who need to recombine several pieces of
an image together.
Viewer/converter for a huge number of
bitmap formats, available for a number of
different machines/OS (for Windows there
are even different language versions!)
A free texture editor for Windows 9x which
will support POV-Ray 3.1 textures. It also
has a preview feature. This is basically a
front-end to generate POV texture code.
COLSORT is a perl script that extracts the
#declared colors out of a pov file and sorts
them according to their hue, staturation,
lighting and gray values to write them then
into a browsable html-file. To run COLSORT
you will need a working version of PERL.
Color Selector and Converter. Like many
other color picker tools for POV-Ray this
progam will allow you to use slider controls
to choose the right color for your scene
and then paste them as rgb<0,
statements. This program offers the
advantage that you may also enter hex
code values as well to be converted to rgb
format. A good all around color picking
utility for Windows 95/NT
Reptile 2 allows you to easily produce any
combination of wavy, bubbly, organic, big,
small, wide, narrow, rough or smooth
textures. And besides generating a vast
range of shapes and surfaces the program
also features a great way to color the
textures to suit the look and feel you require.
This program is free.
Texture Editor has been conceived to exploit all of the possibilities of PovRay 3.0 texture features and facilitates easy creation of new textures for your scenes
This program creates seamless textures for
use as background in web pages and other
applications. It also can create seamless tga
heightfields for POV-Ray.
TKMatman is a tool that lets you
interactively set and adjust parameters to
RenderMan shaders and preview images
with the given parameters. It can handle
surface, displacement, interior, exterior,
atmosphere, light and imager shaders and
their combinations.
Have you ever said to yourself "I'd love to
use this Wavefront model I found on the
web, but it doesn't have a texture map, and
without a program like Detailer or Painter I
can't figure out how to color it?" Well if you
have, then UVMapper is the program for
you.